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the be all end all video game thread

Discussion in 'Pop Culture Board' started by hawt, Oct 19, 2009.

  1. Kampf Trinker

    Kampf Trinker
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    I've been gaming a fair bit recently since I finally got a PS4. A few games I've played recently -

    Battlefield 1: The campaign was ok, but for the most part I thought this game kind of sucked. As a shooter it really isn't impressive. Moreover, the whole game is mainly built around the multiplayer and because of the limited mobility and all the stupid vehicles/special classes it just isn't very fun. I know people that love it, but it wasn't for me. Also, I don't like playing multiplayer where the number of team mates you have in a match are so many you can't really individually affect the outcome. Overall, just not really worth it.

    4/10

    Horizon zero dawn: Amazing graphics and great story. Very well thought out and genuinely interesting to follow. The combat is very innovative and I give it points for that, but ultimately the combat starts to get really old and not be very much fun anymore. This would have been a great game if they had refined the fighting a little better. Still well worth buying.

    8/10

    Witcher 3: I think most people have played this by now, but this was legitimately one of the best 5 games I've ever played. Everything about this game is amazing. If you at all like fantasy setting RPGs get this shit immediately. My only minor gripe is that a lot of the levels/quests were a bit too short and sometimes there is so much story and dialogue that you want to just go around killing/doing stuff and feel like skipping over it. Very minor gripe though. This is one of the best games ever made.

    10/10

    Destiny 2: Awesome graphics, and as a shooter it is insanely well made. There are so many different guns and you can feel how each and every slight adjustment changes how you use them. In terms of weapons it might be the best shooter ever. That said there are two things holding it back. First, there is little to no variation in the missions. You run in, shoot everything, rinse and repeat. That's pretty much the whole game. It gets away with it for the most part because it is such a well made shooter. The second part is the story is absurdly vague and silly. It's not essential to a game to have a great story, but it's always nice, and given that the company apparently tried to add an in depth story to this --- I don't really know what they were thinking. I mean, you have to delve into stuff to truly have a story people give a shit about. Whatever though, overall a very solid game.

    8.5/10

    Far Cry 5: I'm playing this now and I'm still not totally sure what to think about it. Parts of it are really fun. Lighting cultists on fire while "burn baby burn" is playing is awesome. However, some parts of it are just unbelievably bad. The plane flying/shooting mechanics for example are the worst control design I think I've seen in a game ever. Who the fuck thought this was a good idea?

    Then there's the ridiculous story. I'm about halfway through and the cult has captured me half a dozen times. They never just, you know, kill me. It's fucking idiotic. Once or twice is one thing, but it happens every couple of hours and it's getting really stupid.

    That said, the mission variation is great, and while the main story is total garbage the side mission characters you meet are kind of fun. I don't know if I would recommend buying it or not. I don't think I like it as much as Far Cry 3 and 4, but I'm not really regretting getting it either.

    8/10 but I could easily justify ranking it lower. There are a lot of glitches as well that really, really should have been cleaned up before release. They're quite prevalent and at times are major glitches that fuck up missions and whatnot --- not just minor things like a dead body floating.
     
  2. bebop007

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    So, apparently, near future for me means "buy it that day and binge it non stop". So far, I'm having a blast playing it. Tinkering endlessly with my mech builds appeals to my Andy Dufresne meticulous nature as well as my love of minmaxing in general. I know I goofed with my character skill builds. Not enough to cause me to restart several dozens time (*cough*Wasteland 2*cough*), but I'll definitely know how I'll want to build and develop mechwarriors through the inevitable second playthrough.

    Totally agree on injuries. Especially when an enemy mech launches a volley of missiles from the other side of the map and gives one of my best pilots a head injury.

    Good times.
     
  3. wexton

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    I started over because I wanted to retrain my guys. Sucks you don't have a one time retrain option.
     
  4. bebop007

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    A retrain option would be great. Or the ability to retrain at a cost that keeps increasing every time you do it.

    It'd be great if they let you know what each smaller rank in an attribute grants you - "That rank reduces overheat?! Fuck, now I need this other pilot to get a few ranks in that!"
     
  5. $100T2

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    I've been playing Diablo III with my kids. Finally a multi-player game that isn't a LEGO game.

    Either I'm crazy or the game maps change when you go from single player to multi-player, but whatever. It's a bit of a button smasher, but fun to play with my kids.

    In that regard: Are there any other multi-player games you all can recommend other than the obvious sports or LEGO games? LEGO is only 1-2 player anyway, I'd like more stuff for the three of us.
     
  6. Kampf Trinker

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    Destiny 2 is (at least imo) a way better game than Diablo 3 and is built around multiplayer for 3 people. Most of the strikes are for 3 ppl and the pvp is teams of 4, so you just grab one random if you do that. You need 6 for the raids, but there are only 2 raids right now.

    If you want something cheap there is always fortnite (free) but I think they completely ruined it with all the pointless shit they've put in the game. It used to be that every item and weapon had its place, but now there is so much useless garbage and since the game is all PVP it has become a bit of luck draw where you are dead if the random spawns that you land at are the stupid useless new weapons they've added. I haven't played it in a few months though so I don't know what it's like now.
     
  7. $100T2

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    I'm looking for games we play together on one system, not online stuff.
     
  8. bebop007

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    I can't remember if you previously mentioned having a Wii/Wiiu, but there are loads of games you can play together on those systems.

    Smash Bros is a great game/series.
     
  9. Kampf Trinker

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    Yeah, pretty much that is the system to go with if that is what you are looking for. There is no shortage of multiplayer on other systems, but if you have something like a PS4 you aren't going to find the games you want because that's just not what the system is designed for. Everything is completely built around playing with other people who also have a PS4, or Xbox, or what have you.

    And what Bebop said, super smash brothers is like, the best game ever for what you're talking about wanting.
     
  10. $100T2

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    I have PS3 and PS4.
     
  11. GcDiaz

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    Get a Nintendo Switch. It's the only console that ships with two controllers, if that tells you anything. And a lot of those WiiU bestsellers have been ported over with more on the way. Mario Kart 8 is outstanding, you can even toggle auto-drive for the youngest ones. Can't go wrong.

    EDIT: And before you think Nintendo = kids stuff, it's already got *legit* ports of Doom 2016, Skyrim, and even Dark Souls is coming later this year. I absolutely do not regret my purchase.
     
  12. Kampf Trinker

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    Yeah dude, you need to switch systems. There is some PS4 stuff you can do with 3 or 4 players on one system, but it's just not really made with that aspect of gaming in mind.
     
  13. $100T2

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    If I come home with another game system, my wife will beat me to death with it. We like all the stuff we already have for the PS4, just looking for another game kinda like Diablo III.
     
  14. scotchcrotch

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    Picked up the new God of War. It’s extremely well done, a cinematic masterpiece.
     
  15. Nettdata

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    So, if you're at all into video games, odds are you've heard of TotalBiscuit... an amazingly articulate video game reviewer who didn't pull any punches and had quite a few really interesting things to say about the industry.

    He's unfortunately just passed away from cancer...

    That really sucks.

    https://twitter.com/GennaBain/status/999785407087808512
     
  16. scotchcrotch

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    Picked up the new Far Cry, beautiful game. Gameplay? Meh, more of the same. Pretty much a mod of old Far Cry releases.

    It seems the more tech going into games, the more they’re similar.

    I don’t know a thing about video game development but is it more of a “there’s only so much you can do with video games” or “giving the public what sells”?
     
  17. Nettdata

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    When I was working in video games, the thing that came first was the release date. After that, you got features and scope of the game. "What can you do to the game by the time it launches in Q3 next year?"

    Most games that meant take what was pushed out last year, and tweak it; same engine, same assets (majority), maybe some new story and a slight twist on the original. That was, for lack of a better term, "easy".

    If there was anything major that needed changing... like a new game engine, totally new digital assets, new gameplay (as in "now with WW2 aerial dogfights!"), etc, that was started a couple of years before launch, and it doesn't happen all that often because you're putting a shit-ton of resources into something that won't pay off for quite a while, where as just tweaking the same shit you had last year is almost a sure payday.

    The key is that most studios want something to produce revenue each year. Some big independents that have crazy success can maybe set their own schedules and go a couple years before the next version, but most public/big game studios need to throw fresh money at their investors each year. It's kind of like putting out a "best of" album between originals... it's pretty well the same old shit but at least it helps pay the bills.

    On top of that, most games use a 3rd party game engine. Those engines pretty well define the limits of what the game can do, unless you pull out some crazy design aspect that really sets the game apart. Or you have some crazy story that is off the charts (like the recent release of God Of War).

    If you want to do something technically that stands you above your competition, then you either build your own, or you wait for the game engine (and consumer hardware) to catch up with your ideas.
     
  18. scotchcrotch

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    Net- what game or series has revolutionized gameplay the most in recent memory?
     
  19. Nettdata

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    I have no idea. I'm so not the right guy to talk to about that... I pretty well hate video games (for the most part) because it was work. I was hired to do some shit, so I did it, and then got out of it. My role was to bring big online "enterpise-like" development and systems to video games... like I architected the EA Sports online system... and the in-game, microtransaction/micropayment infrastructure for FIFA/Need for Speed. I also helped design and implement anti-fraud systems for multi-player games... again, very much big infrastructure and performance stuff, not the actual game play itself.

    While I enjoy some alone-time video game play, it's single-player stuff like Doom, Halo, Skyrim, etc.

    I could give you a list of games I enjoy, but it's nowhere near the "revolutionary" list you're asking about.
     
  20. scotchcrotch

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    Thanks anyways.

    I guess “revolutionary” is a bit grandiose. I’m just trying to picture where video game tech is trending.